Thursday 21 October 2010

Inspirations and cut scenes

When developing this project I think of where I am drawing inspirations from for it, in this case it’s from things such as wipe-out and other racing games, a fast pace gamed environment!
I think a very important thing in all types of games is music, but maybe even more so in this type of game, keeping the pace, keeping the player on their toes ready to react to anything the level can throw at them. To get the feeling of our theme everything needs to be right the environment, the music, and how the game presents itself to the player.

Wipe out is a fast pace racing game.

All of this moves me and the group in the direction of having a cut scene at the start of each level to slowly bring the camera down to the ball ready for launch, my idea for this is inspired by the start of games like Gran Turismo 4 where the players car is sitting on the grid as the camera pans in, with loud sounds player on each number of the countdown making the game feel epic and making the player ready to go. 

No comments:

Post a Comment